Refraction
Controls: WAD
This game was created for Trijam 113 Theme: Rainbow.
Overview
Refraction is a platformer where the player navigates airborne levels, bouncing off of raindrops while trying to collect the six hearts necessary to unlock the way forward. The idea of the game drew from the refraction that light experiences when it passes through water, deflecting from its original path.
Goal
Collect all of the rainbow hearts and get through the portal
Engine
Godot 3.2.1
Development Time
~2 hours, 50 min each
Credits:
- Original Art and Programming Done by Warspiteful - Twitter
- Level Design, Music and SFX by FutureYou - Twitter | Soundcloud
Status | Released |
Platforms | HTML5, Windows, macOS |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | warspiteful, Austin Burkett |
Genre | Platformer |
Made with | Logic Pro, Godot, Aseprite |
Tags | 2D, Godot, jumping, Singleplayer |
Average session | A few minutes |
Inputs | Keyboard |
Comments
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Really nice executed little game!
Some jumps were a bit tricky but I have beaten the game.🏳️🌈
Thanks for playing!